

The same title openers/effects load in seconds in final cut if not faster with instant playback. Looks basically the exact same in Resolve and Final Cut but watching these things render cache in Resolve is painful. Jayfro wrote:Just bought MTuber2 for DaVinci Resolve, I also own it for Final Cut Pro.

Hoping to see continued improvements with Resolve and Fusion.
Torrent mflare pro#
I've been using Resolve since version 12 back in 2015 when I bought the original URSA Mini 4.6k, love the software, but I've migrated about 50% of my editing over to Final Cut Pro and almost all of my motion graphics work over to Motion 5 (real time playback) because it's so much faster. Turnaround times are the most important thing in this business for many clients. Those basic things should be included every single time you drop a piece of media into the Fusion workspace without having to add 3 extra nodes to do it. Moving something means adding a Transform node, cropping something means adding a crop node. Pretty tough to do motion graphics work with something like Motion 5 and then go back to Fusion where adding a simple drop shadow means adding a node. Keep Fusion for compositing but add a layer based tab for motion graphics as well. Still waiting for Resolve to add a tab for motion graphics that's layer based. I doubt that's the case at all since they're touting a roughly 3x performance increase on M1 hardware with the 17.3 update. I don't think Black Magic design has the mindset that just because Final Cut Pro is native to mac that they want to have crap playback of motion graphics and titles in their software.
Torrent mflare software#
Especially as someone editing 50-60 hours per week between these 2 pieces of software for large companies. Just sharing my experience with the plugin performance in Final Cut Pro Vs Resolve. Wow, you've fully enlightened me to something everyone is aware of. Apple is optimizing FCP for their own hardware… Uli Plank wrote:Resolve is being developed for three platforms.
